Tagged: fantasy

Conventional Wisdom: Boreal 2014

I just got back from Quebec City where I attended my first Boreal convention. Boreal is a French language literary convention with a focus on science-fiction, fantasy and other speculative genres.  It has hopped about to different cities in Quebec, but this year it was in Quebec City.

Weirdly enough, due to my heavy networking on English language forums and attendance of events like Illuxcon and the IMC, most of my art and publishing contacts are American, or at least, not Quebecers. We have a thriving local industry and I wanted to learn more so I signed up! I also volunteered to take part in the programming and I ended up participating in three panels.

There is a side of me who feels like a fraud whenever I’m put in a position like that, but I manage to rationalize it. It turns out I had a ball. I really enjoyed myself and I was lucky to have fantastic co-panelists. One of the subjects was touchy (the one about misogyny) but I felt that there was respect all around, both at the panel table and in the audience. I also got to see Christian Sauvé’s conference about being a critic and a variety of panels, I visited the exhibitors room and met great people. I also had two original paintings with me, one of them being a cover for Solaris winter 2014, so I was told be a lot of people that they had recognized it, which always feels good, the other one was Un Bon Cygne.

It’s a fairly small scene but a lot of my fellow con-goers and all the staff and volunteers went out of their way to make me feel welcome.

As usual, my tips for anyone thinking of going to a small to medium-sized convention are the same:

  • Do it.
  • Wear your name tag, make sure it’s visible.
  • Bring a portfolio and business cards, take them everywhere with you.
  • Don’t be afraid to approach people and introduce yourself.
  • When it’s lunchtime and a lot of people are milling about, it’s ok to ask perfect strangers if you can join them. Eating with someone is a great way to get to know them.
  • Be nice and non-creepy.
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Line art and ghouls

Since this winter, I have worked on and off on a series of Illustrations for Adventures Dark and Deep, an old school reimagining of what Donjons and Dragons could have been if it had evolved differently, inspired by Gary Gagax’s writings.

The images had to be very simple line art, almost like coloring books, because we had to cram a lot of information in very small spaces. Here are my 3 favorites of the bunch. They were all sketched and inked in Manga Studio EX 4.0 I’m very fond of its drawing tools.

What? You think it's too dangerous? But here is what I thought I would pay you....

What? You think it’s too dangerous? But here is what I thought I would pay you….

The amulet doesn't stop them from stinking, but at least now they follow instructions.

The amulet doesn’t stop them from stinking, but at least now they follow instructions.

You attack me with wasps?!?!

You attack me with wasps?!?! You fool.

IMC 2012 – Day 6!!!! The light at the end of the tunnel.

Yesterday morning, my piece looked like a mess and I was ready to dump it and start over. I’m glad I stuck with it because it really came together, thanks to hard work and great advice from our amazing teachers.

Godiva and the zombies.

I don’t think I ever explained what the idea behind this piece is. It has been a LONG time in the making. Before IMC 2011, a bunch of us on the IMC forums wanted to do an in-between IMC’s assignment and I wanted to do Lady Godiva.  I thought a lot about the concept and decided that instead of Godiva riding across medieval Coventry naked to stop her husband from raising the townspeople taxes, she’d ride across medieval Coventry naked to stop her husband from raising the townspeople. The original concept was very ambitious, showing some of the architecture and the old church (before both cathedrals.) I didn’t do the piece before the IMC but at the end of last years IMC I did some thumbnails and bounced some ideas with some of the faculty. The thing is it was so ambitious that I didn’t get around to doing it and I was feeling bad about it, and I wasn’t too crazy about my Tristan and Isolde thumbs. I was packing my stuff just before leaving and I found my thumbs from last year and I decided to do that instead of one of the assignments. I’m pretty glad I did, it fits pretty well in my portfolio and it was a crazy challenge!

So it’s still far from finished, the stirrups haven’t been rendered at all, the big zombies are too bright and clean, her face is a little too bland, but I think I have all I need to finish it up fairly soon. I also got great advice regarding my portfolio, so I’m pumped!

That’s what the traditional studios look like, rows upon rows of art.

And here are some of my models….

Older posts

IMC 2012 Day 1
IMC 2012 – Day 2, the ugly stage
IMC 2012 – Day 3, still ugly, but cleaner.
IMC 2012 – Day 4
IMC 2012 – day 5

IMC 2012 – day 5

Yesterday was hard, I was ready to toss everything out and start over. Somehow I forced myself to leave the main character alone and work on the zombies and the flames and I am back to feeling good about my piece. I also think I’m behind compared to last year even though there was much more going on last year (both more lectures and more going on in my piece.) Still, zombies are fun and today I’m tackling the horse! I’m also fairly happy with how the flames came out. It’s not the final render, I just threw a gradient on top of my shape, but it gives a good idea of what I’m going for. We also had lectures by Boris, Julie, Rebecca, Scott, Doug and Greg. Yep, all in one day.

I finally used my camera for something other than taking reference pictures.

This is the spot where I work with my buddy Christine.

The view from my spot.

And the whiteboard at the dorm.

Older posts:
IMC 2012 Day 1
IMC 2012 – Day 2, the ugly stage
IMC 2012 – Day 3, still ugly, but cleaner.
IMC 2012 – Day 4

IMC 2012 – Day 3, still ugly, but cleaner.

On day 3, we were so lucky as to have a lecture by Iain McCaig about visual storytelling, but honestly, I think Iain could make a lecture about breakfast cereals and it would still be exciting. We learned a lot about story boarding and how points of view after how we feel about characters. Later that day, Iain shared with us a super hot secret project that got us all pumped up. But it’s secret so that’s all I’ll say about that.

The second lecture of the day was with Brom, this year’s special guest faculty. And if he ever tells you that he’s not good at giving lectures, don’t listen to him. It was great fun and packed full  of insight, and gossip.

Doug Alexander also gave me a great portfolio crit and even did some draw overs for me. Now I know what my homeworks will be for this year!

I also got to shoot a lot of references. Giving directions for zombie shots is fun! So I have cleaned up the drawing for my main characters and I started putting colours on. I’m going for a Georges de la Tour kind of colour scheme, but with more graphical elements.

La Madeleine au miroir, by Georges de la Tour, beautiful light….

Nowhere as good as Georges de la Tour…

Past posts:

IMC 2012 – Day 1

IMC 2012 – Day 2, the ugly stage

IMC 2012 – Day 2, the ugly stage

So my composition is pretty much nailed. Now I’m gathering the final refs and putting everything down, which means everything is at different levels of finish. The piece looks like a mutt but I know it has to get worse before it gets better. Some of my classmates and instructors graciously accepted to pose for the reference, so maybe you’ll recognize someone!

We also had lectures by Greg Manchess and Dan Dos Santos and we learned about myelin sheaths and talent.

The IMC Day 1

The Cook, an art test

By now, pretty much everyone has heard of the upcoming 5th Edition of Dungeons and Dragons. In preparation for it, Jon Schindehette has held a challenge on his site The Art Order, mirroring a call for artwork on the Wizards of the Coast website. I decided to jump in and I picked the Cook character. Here she is, along with a turn-around and some steps.

I don’t have anything to add regarding big knives and sausages.

Pretty from all angles.

And a little step by step.

Here it is.

10 questions with Joe Wilson of DIY Art School

I recently posted about resources for the aspiring illustrator. On top of my list was the DIY Art School blog and I thought it would be nice to have more insight about it.  Joe Wilson is the author and I’ve known about Joe from Conceptart.org for years but I only met him at Illuxcon 2 years ago. Despite being a very busy guy, he graciously accepted to answer 10 questions for me.

So Joe, I thought I would start with a few questions about your academic background just to see where your views in DIY Art School are coming from.

-Did you go to a school with diverse programs alongside art or to a dedicated art school?

I went to a dedicated art school. There were some additional basic classes you could take, but I actually felt like my high school education was pretty strong (I took a lot of college level classes), so I skipped all of the non art courses that I could. I don’t regret skipping them. They didn’t offer the kinds of additional classes that I really would have found useful, like some kind of finance class, or marketing for example.

-What did you learn in art school that you think would be the hardest thing to learn for someone being self-taught?

Perhaps how to give and take artistic critique. I think one nice things about art school is that you are constantly putting your work up in front of your instructors and peers. Learning how to talk about it. How to take the criticism constructively without falling into the trap of being defensive about your work. Learning how to really listen to feedback about your work is so very important.

Of course I believe you can still develop those skills without art school, but you do have to work a little harder to find a good replacement.

-What did you do in art school that you wish you hadn’t done or you wish you had done on your own?

I’m going to alter this question slightly to “What do you wish you had done differently?” I really wish I had spoken up more about the classes that just weren’t teaching me something valuable, because now I look back at those classes and think “what the hell? I was paying a lot of money for those classes, and some of them were complete bullshit.” Of course I didn’t know that at the time, because how could I know any better? You have to already know a lot about art to know that the teacher sucks. When you don’t know any better, you think the failing must be on your end, or that there is some lesson being taught that you just haven’t grasped yet, so you try to keep an open mind and follow along. It’s only years later when you know better (and are maybe still paying those student loans) that you look back and say “Man, that class was a fraud. I was almost literally robbed.” If I had it to do again, I’d either have learned it all on my own, or I would have at least been loud and vocal about the classes that weren’t teaching me something I found valuable.

Joe with his banner at the Illuxcon 2011 showcase.

-You mention on the blog that you made some very good friends in art school. Are there things you learned that you wouldn’t have without them?

There were a lot of things that I probably learned from my friends. It was a great creative soup of different people, with so many finding their own areas to excel, and you learn a bit from everyone just from seeing what they did that worked (or didn’t work). A little friendly competition was great too. There would be times when someone would have a breakthrough of understanding. Sort of graduate to the next level, and if you have a little competitive nature in your personality, it makes you push harder to catch back up, or to nudge ahead of them if you can.

All of that was great, but in an absolute sense, was there anything that I just wouldn’t have learned on my own? Probably not in artistic sense. There were maybe a few life lessons, or lessons about getting by in the art field. There were artists in my classes who were as good as I was, some easily better, that in the end never really attempted a serious art career. It helps you realize that a successful artist isn’t just the guy with great skills, but the people who really WANT it, and for who something else really won’t ever make them happy. It keeps you on your toes, knowing that no matter what your skills are, no one is going to come knocking down your door to discover you, YOU have to make it happen.

-If someone is going to pick and chose the classes they want in a school instead of doing the whole program, do you have tips on how they can tell which classes are the best?

If you are talking about it from a DIY art school stand point, I’d say focus on classes that are things you can’t easily do on your own. You can sit at home and do a still life, but it’s a lot harder and less practical to get a model to regularly come by and pose for you. Life drawing would be a great choice to take a class, and would easily be the first I recommend.

Otherwise, take classes for things you have made a good honest effort in, but still have trouble with. If you are having trouble moving beyond drawing and into painting, maybe you need that extra feedback on where you are going wrong. Remember though, if you decide to take a class, make sure you get what you came for! If the instructor expects you to just show up and paint and isn’t actually helping you where you want help, make sure you ask. Don’t sit back and assume they’ll know where you are struggling and need more help. Corner them and ask a few extra questions.

Lastly, look for classes taught by artist’s you admire. A lot of well known professionals are doing intensive seminars or classes, and they will pass along some information that you just won’t get in most art schools.

-What was the biggest shock you got when you finished school and you tried to get work “in the real world”?

Before art school I think I would have shocked to know that very very few people who graduate art school are anywhere near ready to be employed. By the time I graduated I think I knew I wasn’t ready. I didn’t even try to get work because I knew I still needed to build a better portfolio. Maybe I would have been shocked to learn I still needed years of maturing and improving my skills, but I don’t think even completely occurred to me. I kind of just thought I needed to keep doing portfolio pieces, not realizing that I should have continued working on fundamental skills with most of my time and effort.

-Is there one thing you do in your art career that gets you thinking:”if everything was as easy as this, my job would be a piece of cake?”

Haha nope! No, in reality, art is hard work! It’s fun as hell and incredibly rewarding, but none of it is a “piece of cake.” Not if you are constantly trying to improve. Maybe the closest to that is when, at the painting stage about mid way through, everything is more or less in place and your biggest problems are solved, and you just need to put in the hours to finish it. At that stage things are almost reflexive. Your brain is still solving smaller problems, but it’s only taking a small percentage of your brain power so you can easily divide your focus. I like to stream Netflix on my other computer at this stage. I’ll watch a lot of documentaries. I’ll also watch horror movies- good or bad it doesn’t even matter. Actually I take that back, bad is probably better, as a GOOD one I’ll save until I can focus on it. I’ll rewatch something while working though. Anyways, that’s probably the easiest part of the job, when the big problems are solved and I’m just relaxing watching something interesting and putting in the hours to get it where it needs to be.

-Is there something you have to do in your art career that you wish you could just give away to an assistant and never hear of again?

Paper work. Contracts, tax forms, invoices… bleh. On the art side, I find pretty much every stage fun and interesting. I guess you have to love the process to do well in this career. Actually, if I had an assistant, I’d make a bigger effort to get back into working traditionally, at least some of the time. Then I could have someone do the board priming, transfer my drawing, clean brushes etc. That might actually be pretty nice.

Joe's War Angel piece.

-You mentioned getting portfolio reviews from professionals as being critical to an artist’s development. Can you recall a review you have received that changed how you look at your art?

Sure. Probably every review helped change how I saw my work. My first professional portfolio review was from Dan Dos Santos. It’s an interesting story. I knew Dan’s work because, well you can’t love this genre without having seen his work. He has done so many book covers and his work is so visually striking that’s it’s probably impossible to NOT know his work if you’ve been in a bookstore down the fantasy isle. Anyways, my friend Cynthia Sheppard was contacted by him to do some modeling, since he had found her profile on Myspace. Cynthia wasn’t yet an illustrator, just a very multi talented young lady I was good friends with. She gave me a call and told me all about what a very outgoing and nice guy he was (I’m pretty sure Dan’s influence cemented her interest in taking her art more seriously, and well, you can see where she is now!). I didn’t even know Dan lived just a few towns away. It turned out that a couple of my friends actually went to high school with him. So, having a couple of names to drop, I contacted him and asked if there were any upcoming events where I could meet him and talk with him. He suggested we just meet at a local bar for a couple of drinks. He was nice enough to not only look at my portfolio and give me a very good review, but he brought his laptop and a small Wacom and gave me a couple of quickie paint overs to show what he was talking about. He really helped me hone in on some areas where my work was lacking. Before his review I was flying pretty blind actually with no idea how to improve. There are things he brought up that I still think about every time I do a new piece.

I could list a lot of other portfolio reviews that have helped. Different artists see different things. Some will see things I never even thought about, while flaws I really struggled with seemed to be of no concern to them. As special shout outs I’d say that a review with Jon Schindehette at NY Comic Con early in my career, and a couple of extremely valuable reviews from Jeremy Cranford at Illuxcon, were both very transformative reviews for me.

-Last question, what is your favourite thing to paint?

Monsters I think my childhood love of “monsters” started with Star Wars, Scooby Doo (and a ton of other cartoons), various movies, Dungeons and Dragons, and an early love of reading. I couldn’t get enough of that kind of thing, especially if it included fantastic monsters. Actually, I don’t think I’ve yet properly established my love of monsters. I haven’t been good about defining myself “as a brand”, but if I did, I’m very sure “Monsters” would be part of that defining.

-Thank you very much for your time Joe, where can readers see your work?

My portfolio can be seen at www.joewilson-illustration.com/

Also, it’s not a fully created site or portfolio yet, but I’ve been putting together something to target concept art specifically. If people are interested in seeing that portfolio as I build it, it can be found at joewilson-conceptart.blogspot.com